This page documents useful information about decrypted files found in the www_decrypt/data/ subfolder.
Overview page.
Disclaimer: This is a very early-stage list. Files may contain more important data than mentioned here, so you're more than welcome to contribute details via the mods.one Discord.
Files marked with a (T) are particularly interesting for translation projects.
Seems to store information on your team (Omori, Kel, Aubrey, Hero), which items they carry (initially), what level they have, and more.
Animation data for the individual sprites being rendered. Might best be edited by using RPG Maker instead of manually.
(T)
Charms/equipment descriptions, sprites, and properties.
todo
todo
Data for many different events (basically any action you can do). Seems to be on maps only (not in combat).
Examples: Opening Blackspace doors, horror effects (screen glitches), waking up animation, looking at photos, Kel throwing…
(T)
Enemy names, sprites, and properties.
(T)
Item names, descriptions, sprites, and properties.
(T)
Map files describe all places and rooms in OMORI.
displayName: This field will be used when creating or overwriting a save file.
todo, there's a LOT more about these files
For anything that goes beyond small modifications, you definitely want to use RPG Maker: Mapping in OMORI using RPG Maker.
todo
todo
todo
(T)
Skill names, descriptions, sprites, and properties.
(T)
State change names (emotions, dying, resurrection etc.), descriptions, and properties.
Examples: “X became TOAST!”, “X feels ECSTATIC!”, “X's SPEED fell!”
todo
todo
Enemy data. HP among other things.
(T)
Weapon names, descriptions, and other properties.
Typically named […] OMORI Dev's conflicted copy […].json
These files are most likely unused and left there by accident.