User Tools

Site Tools


modding:mapping

This is an old revision of the document!


Mapping

To create a map, two programs are needed. RPG Maker MV and Tiled (on version 1.0.3).

Step 1. Creation

Creating a map is as simple as right clicking in the bottom left corner of RPG Maker MV and clicking on “New”. Then, give your map a name, and click on “OK”.

It is generally advised to do this under “❈ » BEGIN” so your maps are all under one place.

After this, look at the Map ID you’re given and copy and paste the template map (map00_Template_32x32) under: “OMORI\www_playtest\maps”. and rename it to whatever map ID you got. (example: map518)

Step 2. Tiled

Get Tiled version 1.0.3 (anything newer/older might break), start it and open the newly copy and pasted map.

Step 3. Tilesets

To import tilesets, simply click on “Map” and then on “Add External Tileset”. This will open a file browser. Go select the tileset(s) you need, they’re in the maps folder. Furthermore, make sure that you have the “tilesets” tab open, because that’s the one you need.

Step 4. Collision

Collision detection can be a bit finicky. To implement it, select the tileset “Tile_Collision_32x32” and select the layer “COLLISION”. You’ll need the red block and the tiles with the arrows.

The red block makes the tile it’s on completely inaccessible.

The arrow tiles can provide finer collision detection. The tile can be entered/exited from the direction the arrow(s) is pointing in.

Step. 5 Tileset Creation (Optional)

To create a new tileset, you must create a 1024×1024 big image. The individual tiles are 32×32 big. After you are done, select “File” in tiled and click on “New Tileset”. Follow the instructions and you’ll have a working tileset.

Step 6 Tile Regions (Optional)

Tile regions make special stuff happen. To use them, right click on the Tile Regions layer and click on properties, then, change the regionId to whatever one you plan to use. You can have multiple layers, it is best to rename them if you can.

modding/mapping.1631865239.txt.gz · Last modified: 2021/09/17 07:53 by kodicraft4